@startuml
sprite $backward_fast [48x48/16] {
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}


!define FA6_BACKWARD_FAST(_alias) ENTITY(rectangle,black,backward_fast,_alias,FA6 BACKWARD_FAST)
!define FA6_BACKWARD_FAST(_alias, _label) ENTITY(rectangle,black,backward_fast,_label, _alias,FA6 BACKWARD_FAST)
!define FA6_BACKWARD_FAST(_alias, _label, _shape) ENTITY(_shape,black,backward_fast,_label, _alias,FA6 BACKWARD_FAST)
!define FA6_BACKWARD_FAST(_alias, _label, _shape, _color) ENTITY(_shape,_color,backward_fast,_label, _alias,FA6 BACKWARD_FAST)
skinparam folderBackgroundColor<<FA6 BACKWARD_FAST>> White
@enduml